


Below are basic layouts for programming beats in a number of electronica genres.
I found these about 8 years ago when I first got interested in creating electronic music. I hope that you can use them. Enjoy.
Programming Trip Hop
- Tempo is usually around 90 - 102 BPM.
- 1/8 note hi hat patterns seem to be standard.
- It's very important to set velocity values to the high hats.
- Hesitated beats seem to be getting more popular.
- Percussion doesn't seem to be used as much as other styles.
- Always use 2 snare sounds to get a more authentic drum beat.
- Try a booming 808 kick on the one.
- Vary the beat by dropping stuff out and bringing it back in.
- Try putting hard slamming snares on the 2 and 4 give extra attitude.
- The weirder and dirtier your pattern is, the hipper it will be.
Programming Jungle
- Tempo is usually around 160 - 180 BPM.
- There's more snare rolls going on underneath stuff or leading into the next bar.
- The snare sounds are more block like sounding.
- Lots of percussion going on underneath the kicks and snares.
- Patterns are usually stretched out to 4 bars in length.
- The rhythms are more complex then any other styles rhythm.
- Kicks don't really matter to overall sound as much as the snares do - the deep sub-bass usually drowns the kicks out.
- Cymbal crashes sound good when layered over main snares.
- Dubby basslines are the heart and soul of jungle.
- Give the basslines room to breathe - they should be very minimal, this gives more attention to the beat.
Programming Drum 'n' Bass
- Tempo is usually around 175 BPM.
- Snare sounds are darker and harder with more reverb.
- Drum patterns are simple "2 step" patterns - easier to dance to.
- There is a lot more room to experiment with the hats to push the snares along.
- Very repetitive in beat structure.
- When composing it's good to have 2bar patterns and changing up the 2nd bar. Maybe give the snare some hesitation.
- 4th and 8bar fills work well.
Various Jungle & Drum 'n' Bass Tips
- Make a 2 bar break pattern then a different variation on the 2 bar break and loop this.
- Make synth melodies travel over 2 bars long.
- Make higher pitched tones in the basslines play with the snare on 2 or 4.
- A TR808 bass kick works well for deep basslines.
- In jungle and drum n bass use the hats to push into the snares.
- With all the basic drum n bass beats try inserting closed hats at certain places within the pattern and see what happens - I think you'll be surprised at what tensions get created when you add just one extra hat in the right place.
Programming House
- Tempo usually ranges from 120 to 130 BPM.
- The house sound calls for a pounding kick drum, a snappy snare, bright hi hats, and a driving bassline with a pinch of sampling played in sync with the drum track.
- Keep the kicks on the 1,2,3 and 4 positions in the measure.
- Give the kicks some variation by adding an occasional kick on 4 1/2.
- Keep open hats on the inside 1/8 notes between the 1,2,3 and 4 positions - this creates the jack feel that's needed in house music.
- Create variations that flow and don't get in the way of the jack feel by working on the notes that fall between the 1/8th notes.
- Try giving the 2nd and 4th positions a hard slap snare.
- Give the snares more accent by programming a grit type of snare around the main snares on 2 and 4.
ex. between 1 and 1 1/2 position
ex. between 3 and 3 1/2 position
Programming Electro
- Tempo is usually around 128 - 138 BPM.
- The Roland TR808 is usually the basis for all the drum sounds.
- 2 bar patterns work really well.
- 16th note high hat patterns work really well to push things along.
- Open hi hats work well within the drum pattern.
- 808 kick sounds good when played at various pitches.
- The kick usually forms the foundation of the bass within the track.
- Percussion such as cowbells, claps, and congas sound good within the drum pattern.
- Vocoded voices add an extra cyber feel to the track.
- Various bleeps, pings, metallic sounds work well in the track.
Programming Techno
- Tempo is usually around 128 - 145 BPM.
- Beats are more aggressive.
- Darker sounding.
- Distorted kicks work well.
- The Roland TR909 drum machine seems to be the most used drum sound.
- Most techno tracks focus around one loop with lots of variations on it.
Programming NY Style Garage
- The off-beat open hi hat is not so much in evidence as in house.
- The off-beat (jack points) is frequently occupied by syncopated bongos & congas.
- Bass kicks and snares often get busier then in house.
- During the chorus more emphasis is placed on the melody.
- Open hi hat pattern often get used as the closed hi hat pattern.
- The bass is deeper and heavier than in house.
No comments:
Post a Comment